Setting

 

“As World War II came to a close with mushroom clouds over Hiroshima and Nagasaki, the impact that science and technology would have on the continued security of our world became catastrophically apparent. America nearly lost the race to build the atomic bomb; it could not risk such a close call again.

 

With the help of Albert Einstein and other trusted advisors, President Harry S. Truman commissioned a top-secret residential development in a remote area of the Pacific Northwest, one that would serve to protect and nurture America's most valuable intellectual resources. There our nation's greatest thinkers, the über-geniuses working on the next era of scientific achievement, would be able to live and work in a supportive environment.

 

The best architects and planners were commissioned to design a welcoming place for these superlative geniuses to reside, an area that would offer the best education for their children, the best healthcare, the best amenities and quality of life. A community was created to rival the most idyllic of America's small towns — with one major difference: this town would never appear on any maps. At least, none that haven't been classified "eyes only" by the Pentagon.

 

Thus, the town of Eureka was born. But for all of its familiar, small-town trappings, things in this secret hamlet are anything but ordinary. The stereotype of the absent-minded professor exists for a reason, and most of the quantum leaps in science and technology during the past 50 years were produced by Eureka's elite researchers. Unfortunately, scientific exploration is rarely what one expects, and years of experiments gone awry have yielded some peculiar by-products.

 

From unrequited love to professional jealousy, from addiction to depression, the problems of Eureka's townsfolk stem from life's myriad of everyday challenges. But with the population's unique talents, troubled psyches and limitless resources, these small-town concerns have a way of becoming big-time problems. It is at that intersection, where human frailty and super-science collide, that Eureka begins….”

v       Quoted from the Sci-Fi Network

 

Our present storyline is set during the events of the latter episodes of season 2, all canon events happen in the order they have on the television show.

 

Some quick little bits of the setting to help facilitate role-play and stories:

 

Global Dynamics

 

Eureka, OR is known mainly as a “company town” as most of the town is employed in some fashion or another at Global Dynamics (aka the Eureka Advanced Research Facility) more commonly known as just Global to the residents.  Global Dynamics has been described as being responsible for the development of all major technological breakthroughs in the last 50 years, with the products of its research having been used in both commercial and military applications.

 

Global is broken down into at least fourteen different departments, or sections, the most classified (read dangerous) projects being done in Section 5 which also houses the mysterious Artifact.

What is known about the Artifact is that it is a biological organism that has existed since before the Big Bang and is suspected of holding the Akashic Records (all of the knowledge of the universe).  It had been buried for millions of years and was eventually excavated and brought to Global.

                        - Currently the Artifact appears to be dead.

 

Café Diem

 

Café Diem is owned and operated by Vincent and is a hot-spot for gossip and great food.

 

Pizza Pi

 

Pizza Pi is a pizza place located in Eureka.

 

Quantum Field

 

Eureka’s baseball field.

 

Tesla High School

 

Name says it all.

 

SARAH (Self Actuated Residential Automated Habitat)

 

The home of Sheriff Jack Carter was designed by Douglas Fargo to be the prototype home of the future. Utilizing parts of an existing military program called BRAD (Battle Reactive Automatic Defense) to design the control system the home is built inside an abandoned fallout shelter.  SARAH provides numerous services for its residents and guests, from opening and closing the hermetically sealed door, to controlling internal temperature, and even providing a variety of beverages. The house has a laser defense system, various airtight partitions, and a filtered air intake. It can even analyze airborne materials. The house is powered by a radioisotope thermoelectric generator. Recently a manual exit hatch has also been installed at Sheriff Carter's request.

 

More to come…